Balancing bits

By suggestion on the GitHub issue tracker by user dbwarrior1975, we added a simple but IMHO neat feature on the Voltage Heatmap screen. If a cell is being balanced the voltage is shown underlined. This is much more intuitive than the hex values on the Tech Charging screen.

However there is no clear known mapping between the bits in the balancing information and the cell numbers. Some help here would be appreciated. The indications may be horizontally or vertically mirrored, or possibly worse. Any feedback is appreciated. I expect the highest voltage (more red) cells to be balanced more.

3 Comments on “Balancing bits

  1. Very intuitive and useful, thank you!

    May I ask for another feature?
    It’s not very useful, actually, but should be… fun?
    Can you add, somewhere in the app, the motor revolution speed (rpm)?

    Thank you! ๐Ÿ™‚

  2. We like to update speed as fast as possible, and as the motor RPM is derived from the speed, it would update that fast too, so not TOO keen as it slows down things overall. The good news though is that the motor speed is roughly 9.3 times the wheel speed. As a tire circumference is 195.25 cm, the wheel speed in RPM is
    speed (kph) / 60 * 100000 / 195.25 * 9.3 = speed (kph) * 79.4, or
    speed (mph) / 60 * 100000 / 195.25 * 9.3 * 1.61 = speed (kph) * 127.8
    At the maximum speed of 140 kph, the motor rpm is 11114 ๐Ÿ˜ฎ

  3. Yeah, you’re right and in the past I’ve already do my math with speed and rpm ๐Ÿ˜ƒ

    The fact is also, as you know, car speedometer have by law to show a little more speed than the real one, so looking THAT speedometer we’re not looking the real speed.
    Yeah there is speedometer in CanZe but I can’t “play” with app while driving.

    Also, I think will be just fun to see the tachometer going up and down. Just fun. ๐Ÿ™‚

    However, thank you!